mmofacts.com

Anyone ever played warring factions?

posted 12 years, 8 months ago by AltarofScience

http://www.war-facts.com
I play an obscure tick based space war game called Warring factions: http://www.war-facts.com
Its hard to describe it, its pretty unique, but bears a passing similarity to ogame and astro empires.
The game does travel and ship construction in real time, but food, the 10 building resources, and credit income are done in real time. You can mine resources, manage colonies, do research, with 46 possible results, explore 100000 planets and over 10000 star systems in up to 73 galaxies, and fight battles in space at system entrances or on colonies.
The research system uses number of scientists, formula(you assign researchers to 10 categories and based on the ratio you get a certain print,) budget and lab efficiency to determine a total quality %, ranging from 10% to 300000%(in really long rounds.) Based on this number and what type of print is used, the stats of the print are chosen randomly from a range based on the total quality. You can get millions of unique results although at lower quality many projects are identical.
There are 13 ship types which can be customized with armor, and shields and gun batteries, single barrel guns, and cannons. There are 4 engines, 1 for fighters and bombers, 1 for larger ships, and 2 for high stability spheres which can cross a galaxy in a few hours.
There are 10 resource buildings and a farm building, as well as schools, hospitals, entertainment facilities, research facilities, police stations, terraformers, and empire administration buildings. There are also probes to explore, surveyors to scan space, and Anti aircrafts cannons and guidedmissile launchers to defend colonies.
There are 4 to 7 factions who compete to try and hold 50+% of the universe population for 2 weeks. A typical round lasts from 4 months to a year.
Due to the faction nature of the game, I think it would be interesting to run a faction of only SSC players, which the staff, composed of old players, will be happy to set up. The game is totally free, but a few scripts to make it easier, although not more productive income wise, are given to premium players. It is designed to have minimal affect on the game play. The game is not for profit, but only tries to get enough money to run the server.
It takes from 15 minutes a day to however long you want, although you can go away for a week or more and not have big problems if you set up your colonies right.

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