i know the possibilities of flash .. and of javascript..
doing stuff like a navigation an flash is pire overkill. this won't help anyone.
1. you exclude some important groups from your game.
1st group: many disabled people play browsergames - mainly blind people (or others with eye-problems. i ogt players who cannot differ yellow from blue or just see only 10% of the "norm"). the can't do anything with flash. its not screenreader-compatible.
2nd group: many users of non-windows-OSes. The newest flash-version does not work on Linux or MacOS (correct me, if this has changed).
3rd group: people who can't install stuff they like, because they play at the office/school/university
Beside from that the argument that many people have javascipt disabled is just plain wrong. Without js you cannot do anything in most google-applicitions, nor watch something on youtube .. you can't simply use the most "web2.0-apps". I don't think that many people disable js.
(i got it dynamically disabled - depending on the site im accessing. thanks to the noScript-ff-extension).
The last thing i want to say is:
My navigation (infinite sub-levels and so on) is just plain CSS. I don't even need js (nor flash) to achive that kind of stuff. Ok .. this only works because i force my users to take an "up2date"-Browser (meaning: not older than 2-4 years..) like ie7, ff0.8+, opera8+
And even without CSS this would not be more than ca. 50 lines of simple javascript (to get ist working dynamically).
The last thing i wonder:
What games are you talking about? i never saw such "link-collections" as navigation in the last 2 years.. in the beginning ('round '02-'03) this was done pretty often .. but especially the "big players" like bigpoint or gameforge got this done right.
Flash ain't the right way..
posted 17 years, 11 months ago by Drezil
posted 17 years, 11 months ago by bardicknowledge
You got one outta three ;)
MacOS has the newest flash player (is what I do all my work on) and Linux is up to 8 I think.
And 95% (supposedly) of PC's have flash already installed. It's pretty standard nowadays. And I have never seen an office/school without flash player. It's a web standard.
As for javascript 5% have it totally disabled. The same number that doesn't have flash.
Like I said, the flash/JS thing is just an idea I am playing with. Though I'm sure it will work well.
Anywho, the games I am playing about namely are TornCity/and any of its clones, and justs such as StarKingdoms which has horrible nav.
And I agree, CSS is the best way to go about it as things are now. It's clean, simple and easy for everyone to create.
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MacOS has the newest flash player (is what I do all my work on) and Linux is up to 8 I think.
And 95% (supposedly) of PC's have flash already installed. It's pretty standard nowadays. And I have never seen an office/school without flash player. It's a web standard.
As for javascript 5% have it totally disabled. The same number that doesn't have flash.
Like I said, the flash/JS thing is just an idea I am playing with. Though I'm sure it will work well.
Anywho, the games I am playing about namely are TornCity/and any of its clones, and justs such as StarKingdoms which has horrible nav.
And I agree, CSS is the best way to go about it as things are now. It's clean, simple and easy for everyone to create.
_________________
For developers, by developers: Raising the bar of PBBG's
--------------------------------------------------
http://webgamedev.wordpress.com [webgamedev.wordpress.com]