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8 results for 2006 in magazine
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Becoming a big player?!
...2006. Aevum Obscurum was moved to a new server last month to support the ever increasing player base. Nevertheless, it’s very difficult to compete with big companies in the gaming arena, which have te... -
InnoGames reaches 50 million players
...2006 to professionalize ourselves and to hire our first employees. But in those days, we needed a lot of courage for this, as it meant that my brother and I had to quit our studies.” From 2006 on, not... -
NetDevil flashes Lego Racers
...2006’s Auto Assault, but with advancements in Flash game development, the developer sees a new opportunity to create smaller games that can still take advantage of the PC’s unrivaled connectivity and ... -
Search for an Art Star!
...2006 and has attracted over 1.75 million player registrations. The game involves battling other players online to level up and evolve your character cards, unlocking new abilities and powers. There ar... -
BGC 2007: A Conference for browser game developers
...2006) took place in Frankfurt's Universities' Campus Westend and was by far the biggest BGC to date with more than 240 developers, providers and subcontractors participating in most of the interestin... -
Trans 'n Porter or how to play with Google Maps
...2006 we decided to do some web action together. We discovered Ruby and Rails (thanks to Christian at Travian Games), had a lot of training and in the early summer of 2007 the first sketches of Trans '... -
Pimp My Rails
...2006 we felt like this wasn't the best way to develop web applications and experimented a lot with different approaches. Back in these days Rails was already a well known framework and the first hype ... -
A New Game with Great Expectations
...2006. Since that date, we met a lot of barriers, we should surpass many difficulties. At the begining, we couldn't find a developper to work with us, all our developpers left the project because there...