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OpenID, sxip, LID, iNames, Yadis etc...

posted 16 years, 2 months ago by docjay

I was wondering what you guys are thinking about these forms of shared identity and whether you think it might be worth it adding it to future projects or allowing the user to use any of these forms as a registration within your games.

I thought this could help games to link up and make it easier for the user to test a higher amount of games a lot faster.

Is anybody already using any form of ID sharing or account partnerships or is anything similar planned?

posted 16 years, 2 months ago by plasticshore
We have not gotten around to implement openID yet, but we are definitely planing to. We are also featuring limited social features already so we also want to become compatible with google's newly released open social API. All in due time :)
posted 16 years, 2 months ago by cristian3d

Hi there, 

This is Cristian, developer of http://megaduel.com and http//netzatia.com 

Here's my opinion, despite I'm not too qualified for it since I havent tested any of this systems myself yet.

Implementing this technologies will probably benefit the independent browser games, and also save a little bit of the development and mantainance time related with the registration/login/modify-password processes if they use it as its only login process. But for the games that already have a login system, I'd rather keep the regular game login process and add the posibility of login using one of this services on top of that. If a new potential user already has an openid account then great!, he'll be able to use your game right away. But if he doesnt, then you dont force him to go to another site and get one, which might turn off many users that could get confused by that.

Cheers!,

Cristian 

posted 16 years, 2 months ago by Klaus_en

Full ack @ Christian

All portals with OpenID are offering dual regristration because we are far away from the possibility to rely on OpenID. Most casual users never heard of it.

posted 16 years ago by plasticshore

magnolia is going sign in crazy :) 

http://ma.gnolia.com/signin 

and I like it! 

posted 15 years, 9 months ago by docjay

What do you guys think about a Facebook login feature? I bet this would make life easier for lots of English speaking folks, right?!

posted 15 years, 9 months ago by louisfh678

I absolutely would go for it, the facebook login feature. I developed my game, Fantasyworld Hero on Facebook and you have to agree with me alot, that it saved tons and tons of time NOT needing to write scripts for the login, worried about security, false identity and things and focus solely on the game scripts or the arts.

Now taking on the perspective of the user side, say as the perspective of us, the galaxy-news.net users, it would be something we all love to have, a click to enter our profile, or a link to games we love to play (such as mine lol, have you try it yet? =) ). I am just absolutely for it. But of course we need to consider how to work it out, Facebook might not want that? I am not too sure. But it is surely something, if added as an option, add tons of value to a production.

Cheers,
Louis Ng

posted 15 years, 8 months ago by mdshare

We at CE/AS might be old fashion but... we never trusted outsiders with sensitive data.

Open IDs are a simple mechanism, but few realise the protection needed behind it is more important.

md

posted 15 years, 8 months ago by Daedeloth

A feature I'd very much like is a way to automaticly login in a game from a portal site.
This would be achieved fairly easily (within Galaxy-News that is):
I've just implemented OpenID in my test server:
http://testing.neuroninteractive.com/
To login,  I simply send a variable to http://testing.neuroninteractive.com/openid/

I use Yahoo, so that would make my login call:
http://testing.neuroninteractive.com/openid/login/?openid_url=yahoo.com

Now, if Galaxy-News would have it's own ID system, it could fairly easily be replaced with the logged in users OpenID url.

So, I would do it like this:

  1. User vistist Galaxy-News and logs in
  2. User chooses a game an clicks "Play now" (or "Quick Play" or something like that) and gets redirected to a galaxy-news page. This page registers that this user wants to play game x, automatically allowing that game to access that players OpenID.
  3. The user gets redirected to that games OpenID page
    (http://testing.neuroninteractive.com/openid/login/?openid_url=user.galaxy-news.net).
  4. The user gets redirected to Galaxy-News "confirm" page. Since the user confirmed earlier (in step 2) it doesn't show any html but automatically redirects to the games "return url".
  5. The game receives an OpenID from GalaxyNews and the user can begin playing.

I know this causes a lot of redirects, but it would be very easy for users.

I'm pretty sure building a system like this doesn't take more then a week, so common, get going

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